

Hopefully you won't be doing too many of those, but when the occasion arises that your vocal is shot to hell and you need to resolve it melodyne handles better. I can drop a vocal much farther in melodyne and get away with it than flex pitch. Editing distance - I find that flex pitch does quite well, however melodyne still wins this battle. Logic theoretically could do the same, however you'd have to duplicate the entire track, a hefty cost for one small harmony. Harmonizing - Very easy to try out a harmony of your vocal by copying and pasting over the same area. I will say I use flex pitch almost exclusively, so this hasn't deterred me enough to switch, though the combination of all of these occasional glitches is frustrating. In logic this process is much more trying and difficult. If melodyne doesn't detect a note properly the first time you can quickly just hit transfer and re load it until it works properly. I posted here about this recently, but when I have flex pitch going my screen will often jump to a separate section of the song, interrupting my flow and costing 5-10 minutes to fix on occasion. Double clicking on a section in flex pitch will bring you to the FILE section and often just send the pitch straight into the ground when you go back to the flex window.

Reliability - Overall you will find far fewer bugs and glitches in melodyne than in flex pitch. Flex pitch allows you to make these kinds of edits, but you're far more likely to get ridiculous artifacts in logic. Tying notes together: I can't remember exactly what the parameter is called, but in Melodyne you can edit the transition between two notes. Gain - Increasing gain sounds great on both. Flex pitch has the potential to win here but as it is I don't see my sessions running smoother using flex pitch on the CPU front Mind you this is a fully loaded brand new iMac. CPU - It seems like Melodyne would lose here due to the fact that you'll have to have an instance of Melodyne open on each vocal, however from just using flex pitch all the time I know that when I start to have 6-10 flex pitch tracks going my computer will behave in the same manner as though it were Melodyne. Can't say I personally use this tool often Formant Tool - You can change the formant for each, nothing exciting here. This is a subtle difference but it definitely speeds up the process Tool Accessibility: to do flex pitch edits you can quickly pull up the scissors tool w/ T-5 as opposed to Melodyne where you have to right click. If you put in the time Flex Pitch is better here *If you just want fast and decent, Melodyne's single drift tool wins. however I consider this a win for flex pitch because editing vocals should be done where needed and with the most accuracy, rather than quickly applying it to the entire take. In melodyne you have the ability to quickly drift ALL of your vocals and you will get a better result than in logic. This is somewhat tedious and slow at first because you have to use the scissors tool more often to get a good edit. In flex pitch when you move your mouse over each vocal slice you can edit both the left half and the right half. In Melodyne each "Blob" as they're called can be edited with a single drift tool. Drift keeps the relative curves the same as you nudge parts of the vocal higher or lower. What this means is that if you want to keep the vocal authentic and avoid getting artifacts and having it sound like it's been tuned you use the drift tool to do a lot of edits. Dual Pitch Drift: W/ Flex pitch you can drift both the left and right half of the vocal. Melodyne is forced to *hear each vocal take in order for you to manipulate it. Transfer: Logic allows you to quickly analyze your vocal track and better yet copy & move that edited region around with ease. A lot of what I do is editing vocals (often somewhat harsher ones than not) so these two are important tools for me.
